Guts, known as the Black Swordsman, seeks sanctuary from the demonic forces attracted to him and his woman because of a demonic mark on their necks, and also vengeance against the man who branded him as an unholy sacrifice. Aided only by his titanic strength gained from a harsh childhood lived with mercenaries, a gigantic sword, and an iron prosthetic left hand, Guts must struggle against his bleak destiny, all the while fighting with a rage that might strip him of his humanity.
Won the Award for Excellence at the sixth installment of Tezuka Osamu Cultural Prize in 2002.
Killy is a man of few words. He wanders, seemingly endlessly, through a lonely, gargantuan labyrinth of concrete and steel, fighting off cyborgs and other futuristic nightmares, searching only for something called Net Terminal Genes. And he has a very powerful gun, which he uses without hesitation whenever anything resembling danger rears its ugly head.
Who is this quiet, violent, determined man and what are these Genes he seeks? The small communities he finds tucked into the crevices of this towering, dystopic ruin hardly give him leads on his treasure, driving him to find larger enclaves of civilization where people can reveal more about the world he lives in and the quarry he seeks.
The story revolves around Kaiman, who does not remember who he was before he was transfigured by a Magic user. This transformation left him with a reptile's head, and a desire to find out the truth about who he really is. Accompanied by Nikaido, his female companion, he tracks down Magic Users in "The Hole" and unceremoniously chomps down on their head, hoping to find out who it was that put him in this state. One by one, they witness this "second man" inside the head of Kaiman, and after pulling them back out of his mouth he asks them all a question.
"What did the guy inside my head say?"
Freesia is set in an alternative Japanese society that is at war, and has passed a law legalizing retaliatory killings. If somebody kills your loved one, you are legally sanctioned to kill, or hire someone to kill, the victimizer. The manga is set around a character who works for a firm that specializes in these retaliatory killings.
Humanity, in its hubris, has precipitated a devastating environmental disaster. Flourishing industrial civilizations have been swallowed up by the Sea of Corruption, an enormous forest of fungi releases a miasma of poisonous spores into the air. Nausicaa, a compassionate young princess, and her allies battle to heal a wounded world and its inhabitants...
Won Japan Cartoonist Association Award for Grand Award (1994).
Punpun Onodera is a normal 11-year-old boy living in Japan. Hopelessly idealistic and romantic, Punpun begins to see his life take a subtle—though nonetheless startling—turn to the adult when he meets the new girl in his class, Aiko Tanaka. It is then that the quiet boy learns just how fickle maintaining a relationship can be, and the surmounting difficulties of transitioning from a naïve boyhood to a convoluted adulthood. When his father assaults his mother one night, Punpun realizes another thing: those whom he looked up to were not as impressive as he once thought.
As his problems increase, Punpun's once shy demeanor turns into voluntary reclusiveness. Rather than curing him of his problems and conflicting emotions, this merely intensifies them, sending him down the dark path of maturity in this grim coming-of-age saga.
Growing up in the late 16th century Sengoku era Japan, Shinmen Takezou is shunned by the local villagers as a devil child due to his wild and violent nature. Running away from home with a fellow boy at age 17, Takezo joins the Toyotomi army to fight the Tokugawa clan at the Battle of Sekigahara. However, the Tokugawa win a crushing victory, leading to nearly three hundred years of Shogunate rule. Takezo and his friend manage to survive the battle and afterwards swear to do great things with their lives. However, after their paths separate, Takezo becomes a wanted criminal and must change his name and his nature in order to escape an ignoble death.
Note: Won the 24th Kodansha Manga Award in the general category in 2000. Won the Tezuka Osamu Cultural Prize in 2002 and was nominated for the 2003 Eisner Award in the Best Writer/Artist category.
As a child, Thorfinn sat at the feet of the great Leif Ericson and thrilled to wild tales of a land far to the west. But his youthful fantasies were shattered by a mercenary raid. Raised by the Vikings who murdered his family, Thorfinn became a terrifying warrior, forever seeking to kill the band's leader, Askeladd, and avenge his father. Sustaining Thorfinn through his ordeal are his pride in his family and his dreams of a fertile westward land, a land without war or slavery... the land Leif called Vinland.
Was nominated for the 2008 Manga Taisho award. Won the Grand Prize in the manga division of the Japan Media Arts awards in 2009. Won the 36th Kodansha Manga Award for Best General Manga in 2012.
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